Glossary¶
- Custom game
- A custom game is a game that is created by a player and not by the matchmaking system. After the creation, the game will be prepared in a lobby. In a custom game, the game as well as the rules can be chosen individually. Furthermore, users can be manually added and removed as players and as spectators.
- Doppelkopf
- TODO
- Lobby
- A lobby is a submenu used for the creation of custom game. In it, settings for the game can be specified and other players can be invited to join the game.
- Matchmaking
- The matchmaking system is an algorithm on the server conceived to matching multiple users that want to play, together, preferably users with the same level of experience.
- Party
- A party is a group of players that joined to play together, either a custom game or a game created by the matchmaking system.
- Slot
- A slot is a single slot that zero or more cards can occupy. Common slots are the hands of the players, the table and the “bank”.
- user database
- The user database stores common information about players. It is usually accessed by the UUID of a user, but can also be searched by username.
- UUID
- A UUID is a Universally Unique Identifier. Usually represented as a
hexadecimal string, like
fe033447-68ac-41f8-a654-6fd84071ae6a
. It is used to uniquely identify users and other objects. - round
- A round is a single round of a game. It commonly consists of tricks and cannot be paused and restarted later
- trick
- A trick usually consists of four cards that are played.
- game
- A game is made up of rounds. It is fully self-contained.
- bot
- A bot is a computer-controlled player that can play one or more supported games. Bots usually act autonomously and have access to the same information as a normal player.